UNIT STRUCTURE AND BUILD SPEEDS

Sup homies,

These stats are from JCFarmers site. Some players said they can't access it due to antivirus issues.



Im getting different results using easy and normal settings.. i assume multiplayer is normal mode.. i believe all these tests were done on normal mode.

[Tesla Coil]        [Flame Tower]          [Turret]
CY     Time          CY      Time          CY      Time
1        139             1          36               1          36
2         47              2          16               2          16
3         31              3          11               3          11
4         21              4           5                4           5
5         16
6         16
7         11
8         11
9         11
10        5 (5 = max speed in these tests)

[How many units you can build while building 1 war factory]

[MCV]
1 war..3/4
2 war..1 1/2
3 war..2 1/4
4 war..3 1/4
5 war..4 1/4
6 war..5
7 war..6 1/4
8 war..6 1/4
9 war..8 1/2
12 war..12
17 war..24 (24 = max speed in these tests)

[LightTank]
1 war..3
2 war..6
3 war..8
4 war..12
5 war..24

[MediumTank]
1 war..2 1/2
2 war..5
3 war..8
4 war..12      4 & 5 build tanks at the same speed
5 war..12      ""
6 war..24      6 builds twice as fast as 4 and 5

[HeavyTank]
1 war..2
2 war..4
3 war..6
4 war..8
5 war..12      5 & 6 build tanks at the same speed
6 war..12      ""
7 war..24      7 builds 2x faster then 5 & 6

[MammothTank]
7w..8
8w..12        8-11 build tanks at the same speed
9w..12        ""
10w..12      ""
11w..12      ""
12w..24      12 builds 2x faster then 8-11

[V2]
1 war..3
2 war..5
3 war..8
4 war..12
5 war..24

[artillery]
1 war.. 3 1/3
2 war.. 8 1/2
3 war.. 12
4 war.. 24

[Truck]
1 war..1 1/2 truck
2 war..2 3/4
3 war..4 1/4
4 war..6 1/4
5 war..8 1/4
6 war..8 1/4
7 war..12
10 war..24

[How many barracks needed for max speed]

[Rifleman]               
1 bar

[Grenadier]
2 bar

[Rocketman]
2 bar

[Flamethrower]
2 bar

[Engieneer]
4 bar

[Thief]
4 bar

[Spy]
4 bar

[Medic]
6 bar

[Tanya]
8 bar

[How many CY (Construction Yards) needed to build structures the fastest]

Small Power 2 cy
Barracks 2 cy
Ore Silo 2 cy
Kennel 2 cy .. helps infantry build faster like a Barracks

Pillbox 3 cy

Flame Tower 4 cy
Turret 4 cy
Camo Pillbox 4 cy
Advanced Power 4 cy
AA Gun 4 cy
Airfield 4 cy .. planes build fastest with 8 Airfeilds
Gap Generator 4 cy

Samsite 5 cy
Naval Yard 5 cy
Sub Pen 5 cy

Radar 7 cy
Service Depot 7 cy

Tesla Coil 10 cy
Helipad 10 cy .. longbow and hind build fastest with 8 helipads
Tech Center 10 cy

War Factory 14 cy
Ore Refinery 14 cy

Missile Silo 17 cy

Chronosphere 19 cy .. I heard chronoshift goes faster with 2-3 chronosphere, but I havent tested yet.
Iron Curtain 19 cy .. ""

[How many Planes to kill a building]
CY..5
War Factory..7
Barracks..7
Ore Refinery..6
Advanced Power..5
Small Power..3
Kennel..3
Airfield..5
Tesla Coil, Flame Tower, Silo, Samsite..2

Rifleman kills a plane in 6 shots
Tesla Coil, Flame Tower, V2 kills a plane in 1 shot

[Shots to kill another]

Heavy kills Heavy in 7 hits
Heavy kills Mammoth in 11 hits
Mammoth kills Mammoth in 8 hits
Mammoth kills Heavy in 5 hits
Light kills Medium in 15 hits
Medium kills Light in 10 hits

[These 3 killed the cy at the same time-
Light kills CY in 38 hits
Medium kills CY in 31 hits
Artillery kills CY in 25 hits]

[Mammoth killed the CY faster and V2 the slowest-
Mammoth kills CY in 13 hits
Heavy kills CY in 17 hits
V2 kills CY in 7 hits]

[Artillery kills Advanced Power in 6 hits, Ore Refinery in 8 hits, War Factory in 11 hits, Barracks in 7 hits, Small Power in 4 hits and Ore Silo in 3 hits. Medium tank only did 1/4 damage after each kill.
Artillery can kill infantry almost like Flame Towers but with better range.]

[Flame Tower kills Ore Refinery in 8 hits, Advanced Powers in 6 hits, War Factory in 13 hits, CY in 33 hits and Tesla in 13 hits.Flame kills V2 in 2 hits, MCV in 8 hits, Heavy in 13 hits, Mammoth in 21 hits]
FlameThrowerMan kills V2 in 4 hits

[Tesla kills Ore Refinery in 4 hits, Advanced Powers in 3 hits, War Factory in 4 hits and CY in 4 hits.
Tesla kills a Heavy in 2 hits, MCV in 2 hits, Mammoth in 3 hits and v2 in 2 hits.]

Cost is in credits.
Max=Maximum Construction Yards, Barracks etc. needed to achieve fastest production
Vis=Visibility (sighting range) in cells.
HP=Hit Points (life)
Spd=Speed
Higher # the Fire Rate the faster it shoots

Damage vs. Armor =none,wood,light,heavy

AttackDog guard range is 7 and speed is 8 when running






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